Twitter, the Land of Bad Bots

Before we start, here’s a meme for free: So, you’re an author, or perhaps consider yourself an “aspiring” author (don’t be an “aspiring” anything – read my latest book to find out why). You’ve been told social media is incredibly important, so you make a twitter account. Authors start following you. You follow them back! Some of these accounts have THOUSANDS of followers, maybe even HUNDREDS OF THOUSANDS. This is how you build a social media following, right? WRONG. Let me give some of you new (not aspiring) authors and creators some critical advice: Success on social media is about…

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Apolitical™

Sorry, folks, the Apolitical™ brand is just that – a brand. I get it – you don’t like the politics being forced into your favorite franchises at the expense of story, gameplay, aesthetics, and the general effect of the medium itself. I get that female Thor is lame and super-buff She-Hulk is an eyesore. I know that it’s not fun to be lectured about global warming in the middle of a space-opera game, or to be forced to play a game as an uggo who’s bent on killing your favorite franchise characters – and will succeed. I know it’s annoying…

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Why forced diversity doesn’t work

There is a divide that the greater culture of the center/right has a hard time explaining, but an easy time recognizing: The difference between “forced diversity” and diversity which is incidental to a story. The surface definition should be pretty easy to work with: Forced diversity is the inclusion of characters in media that are members of social/ethnic/sexual groups for no discernible story reason. Obviously, a story about a transwoman struggling to fit in will include trans characters. “Forced diversity” is having a character that is trans for no reason related to the plot. It’s a character that is put…

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Maybe I don’t “get” writers

I’m a writer. I write. Seems pretty simple, but I don’t seem to do any of the things that other writers do. I barely use Facebook, but when I do I see posts from a half-dozen writers groups that I joined at some point that instantly make me scratch my head. Posts like, “What is your Main Character’s favorite past time?” “What kind of media do you think your villain likes?” “What kind of food did you put into your fantasy story?” “What would you think about a magic system that is based on the four foodgroups?” (I made that…

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The Greatness of the Hobbit

I’m not talking about the movie, which was so far from the greatness of the book it deserves its own dissertation, I’m talking by the original work by JRR Tolkien, originally published way back in 1937. This book was a landmark for fantasy in a whole host of ways, and many of those ways are not at all obvious to those of us who have inherited the literary landscape of Tolkien. None of those new and original things would have mattered, however, if it hadn’t been a great yarn. Let’s talk about a few big ideas: The main characters are…

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On Reviews and the Indie Movement – An Optimate Memo

I haven’t done much in the way of book reviews, either here or on my YouTube channel, but I’m reconsidering how I approach this. First, take a look at this blog post by Alexandru Constantin, regarding where he has settled on book reviews: There are few things I want to cover here related to all this, before I get to prescriptions: Tradpub may be a facade, but it is one that normal folks think is real – and perception matters What is the point of a book review? Is there any point to negativity? The “political right” doesn’t think strategically…

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The (Game) Song Remains the Same

A good thread to kick things off: Games are first, and foremost about their gameplay, NOT their story. Story in games can be great. You can tell stories in unique and interesting ways that other mediums just can’t do. However, gameplay is a prerequisite for a gaming experience to be… well, game. I never finished The Last of Us because its gameplay was, quite frankly, too boring. It also looked boring. The story started off with a good hook in the form of tragedy, but then became a slog. There was very little game at the macro level, and none…

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A Culture In Need of ENJOYABLE Books

Talking with some other #pulprev friends today, one of the best points brought up about stories in video games is that players often focus on the story because they don’t read. I’ve made this point numerous times regarding video games and stories within them – if your goal is to tell a tight story, a game is not a very good medium. Gameplay is the art that is unique to games; this doesn’t mean you SHOULDN’T tell a story with a game, it just means that if your primary goal is a traditional, highly constructed story, you are better off…

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It Doesn’t Affect Me

Except through the people I know who are affected. I’m talking about Corona-chan and all the mess that has gone along with it – wearing masks, social distancing, quarantine, etc. I realized talking with my wife tonight that she, along with most “normal” people, have strong emotions regularly as a result of this pandemic – anxiety, dread, general worry, even anger. I have none of those feelings whatsoever. I’m not worried. I’m not panicked. I feel absolutely know anxiety about getting the virus, nor what would happen to me if I did get the virus. Part of this is that…

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The Coming Creative Boom

The Corona-Chan quarantine might bless us with a baby boom, but it will also bless us with a creative boom, and in the “right” direction. Hollywood has had to halt its productions. They might lose 20 billion dollars. They’ve put their feature movies onto streaming platforms, just so that they get seen and the brands can maintain some value. Hollywood and its giant apparatus represents the last remaining tower, however dark and menacing, of the corporate period in art. It takes lots of money and lots of people to make art on that scale, and virus is a perfect menace…

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