The Wages of Sin… And Student Debt

“Forgive us our debts, as we forgive our debtors” Who is responsible for the fall of man? If you want to have a fun discussion in Sunday school (or anywhere where people know the fundamental creation stories of Abrahamic faiths), pose this question, and see where the debate goes. Very obviously, Adam and Eve are both responsible for the sin they committed by eating the forbidden fruit. Otherwise, they would not have been cast from the Garden of Eden and incurred the debt of sin which is fulfilled in death. But the snake is also present and were it not…

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Virtue Ethics of the State Cult

Or of the Death Cult. Since I touched upon it during the livestream today, I thought it might follow up a bit here in regards to the vast difference between individual and collective moral impetuses between the death cultist and the Christian, or between the political left and right, communist and free man—whatever terms and groupings you like to use, since most of these are pointing in similar direction. To a Christian, or to one of the noble pagans, virtue is an individual endeavor. The locus of discretion lies in the individual, and it is up to the individual to…

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Wheel of Time, Episode 1 Analysis

Before I begin, let me say that my expectations for this show were low, simply because it is the year 2021, but also because the author of the source is now dead and the production is being funded by Amazon. I wouldn’t have bothered watching had my subscribers not specifically asked me to watch and review it, and were I not a fantasy author myself. I’ve read the Wheel of Time book series. It’s not my favorite, and I think some of the middle books are among the worst I’ve read, but I have a lot of affection for the…

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The Problems with Letting Hollywood Adapt Books

Problem 1 – The producers and executives don’t really WANT to adapt anything. Rather, they adapt things because they already have a proven track record, making production simpler and less of a gamble. Twilight was a huge hit, so of course, a movie adaptation will also be a huge hit. The studio is most interested in making a movie that people will watch, not making a faithful adaptation of a book (or anything else). Problem 2 – The creatives who work on the films don’t really WANT to adapt anything, either. They want to make their own vision, with their…

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Dungeon Encounters (early impressions)

Dungeon Encounters is a game, though the title doesn’t quite sound like a game as much as a category of play. The name is simple, but it’s got a lot of talent backing it up: directed by Hiroyuki Itou (of Final Fantasy 6, 9, and 12 fame) and produced by Hiroaki Kato (who has been involved with some of my favorite Final Fantasy games, including Tactics Advance 2), and with music overseen by Nobuo Uematsu. Despite, or perhaps because of, these particular personalities, the game comes across as decidedly stripped-down and old school. It’s a dungeon crawler and nothing more…

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Extending Play Time: How the goal of a game is to take more of your time.

his may sound a bit odd, but one of the unspoken goals of game design is to take as much of the player’s time as possible, or to put it another way, there is an in-built quest for efficiency with games regarding time. Sometimes, they advertise this by claiming the game has “a hundred hours of content,” or some such. As I’ve said before, not all time is well-spent. A boring 100-hour game is inferior to a game that is shorter but interesting all the way through. One hundred hours of really fun content sounds like a great deal, but…

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Dune 2021 – Review

I gave up on seeing a faithful adaptation of Frank Herbert’s immensely popular Dune years ago. The way Herbert constructs the book and strange worldbuilding and philosophy that underpins the entire series make it, I believe, unfilmable. That conclusion hasn’t stopped the many fans of the book and the universe from clamoring for another visual adaptation, and so in 2021, we finally got a big-budget film of Dune directed by Denis Villeneuve (who also directed Blade Runner 2049, which I still have no plans ever to watch). Sort of. What was released this week was part 1 of, I presume,…

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Why I Didn’t Buy Metroid Dread

After what seems like an eternity since the last “traditional” Metroid game (which was 2002’s Metroid Fusion for Game Boy Advance), a new entry emerges: Metroid Dread. I use the term “traditional” loosely, as the 3D shooter Metroid Prime series is now some 19 years old, and in fact, more time has passed between then and now than the original Metroid and the first Prime title. After 19 years of waiting for another entry in one of the classic “Metroidvania” franchises (and even more if you don’t consider the linear Metroid Fusion to be Metroidvania), the hype was incredibly strong……

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Invoking Mammon to Spite Moloch

“Get woke, go broke.” It’s pure cope. But more than that, it’s evoking a vice (greed) as some counter, or some consequence, to the ideological propagation of the greater death cult. You need to take your arguments to a higher level, specifically the spiritual and moral level, because the “woke cult” is ultimately a moral vision, and to defeat a moral vision, you need a superior moral vision. As a practical matter, virtually no individual suffers any kind of consequence, especially financial, for participating in woke ideology. In fact, they receive benefits from it, usually financial, even when their ideological…

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Graphics Matter, Actually

Gameplay over graphics! This is what you’re going to see from a lot of gamers these days, especially those on “my side” of things. They aren’t wrong. The problem is, these things are usually presented as a dichotomy, or at least discussed as one—you are either choosing good gameplay or good graphics. The reality is we’re looking at a field for both things, a matter of emphasis, often a matter of art and graphics actually do matter. In fact, they matter a lot. Visuals sell games. Since you cannot really “show” what gameplay is like as an experience, you instead…

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