Republican Bugmen

I wrote a recent article on the profile of a bugman. Because this included many traits that have been recently associated with “the left” (for lack of a better term), a few people have wondered whether there are bugmen on the “right,” or as part of the republican party. There absolutely are. Not only are there Republican bugmen, they are a very large and vocal part of the Republican apparatus, which explains to a large degree why we are where we are. The real divide is between the corporate and the local, not right/left. That’s why we have the modern…

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Little Blessings

My daughter had a hard night. She couldn’t get to sleep until after midnight, then she woke up at about an hour later scared and crying. That woke my son up. I really hadn’t hadn’t slept at all, but I stayed up all night with them. I spent a few hours playing King’s Quest, a Sierra adventure game in the tradition of… Sierra adventure games, with my son, and we all had a blast with it, despite the fact that I was so tired. I was reminded of how things were two years ago, right after my daughter was born.…

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2007: Gaming Ground Zero

Maybe you’ve heard of cultural ground zero: 1997. Now let’s talk games, because unlike other institutions of culture, the games industry kept on growing and innovating for another 10 years. Then 2007 happened, and as far as the bigger publishers are concerned, games reached their peak and no more change or risk was required or even advisable. Gameplay seemed to stop changing almost entirely after 2007, and the extent to which it did change is usually in the negative, involving the watering-down of mechanics and general reduction of difficulty. Of course, there were plenty of amazing games prior to 2007,…

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Attempted Programming

If you are seeing crap like this all the time, you aren’t the one: Nothing is organic when it comes to legacy media. If you remember the Gamergate days, it was proven through a leak/hack that all the games journos had a big chat going where they would decide to, in concert, talk about the same game, same issue, or dogpile a target across all separate publications. “Dad bod” is the latest, but certainly not the most ridiculous, attempt at “narrative saturation.” If you were paying attention you’d have seen it before with eating bugs, living in pods, “amazing” child…

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Rabbits and Social Credit

Courtesy of Brian Niemeier, I read a great short graphic novel (available free and digitally) by Minna Sundberg this week regarding control, social credit, and human conditioning… through rabbits: https://www.hummingfluff.com/lovelypeoplecomic.html I think this is a great comic for a few of reasons. First, the subject matter is on-point and topical. We in the west tend to look over at China and their social credit system (sesame credit) and think we are much better when it comes to thought control, and in a way, we are. That is to say, the west is good at controlling thought in more opaque manner.…

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Profile of a Bugman

Yes, this is a stereotype and not every Bugman is going to hit every point, but most bugmen will represent some concentration of most of the following, including bugwomen: White Overweight Childless, even if married At least one bad physical consumption habit (drinking beer, starbucks, smoking, etc.) At least one purposefully unattractive physical choice, such as colored hair or messy beard Lives in a city No real religion Carries a large amount of debt Seemingly large amount of disposable income and budget for entertainment Somehow always has a new phone and other gadgets Low long-term planning and investment ability Moves…

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“If you don’t push, you’re lazy.”

Around 15 years ago, I sat in on a little talk with Apostolos Paraskevas, a Greek composer and guitarist (among other things) working at Berklee College of Music (in Boston). I got to spend a couple of days hanging out with the guy, but the best thing he said came in that little informal talk with some composition students. One of the college students asked, “How do you compose music?” Apostolos got this odd look on his face, then he smiled slightly and said, “Asking a man how he composes music is like asking a woman how she gives birth.”…

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The Empire of Nothing

I came across a term thrown out by fellow writer Alexandru Constantin: The Empire of Nothing In the spirit of cultural exchange and expediency, I’m appropriating it. The United States is an Empire – we don’t have to get into the technical details of why this is so – but what exactly is it an empire of? Individuals. This has been, in one sense, its strength. Individuals unbound by borders, restrictions of status, obligations to lord and land, and unencumbered by tradition were the perfect group to spread across a mostly empty land and settle it, forming the semblance of…

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“Acceptance” and the Death Cult

Fat acceptance. Tattoo acceptance. Queer/trans/gay/poly/etc. acceptance. These things are actually tools of the death cult. Remember that the death cult doesn’t just want you dead, it wants your culture, your people, and your religion dead. It often offers nominal life to you as an individual in return. Acceptance movements in general operate along three common layers to the death cult: A seeming appeal to the good A usually tacit appeal to the self A result that furthers the goals of the death cult (see above) Let’s take “Fat Acceptance” as an example. We should accept fat people. It’s what’s inside…

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Games, “Narrative,” and Gameplay

I’m not going to link the article that spawned this essay, mostly because the headline, which provoked everyone, was slightly misleading compared to the content of the article. The gist was the article had a title like “Narrative-focused games should drop the hours of combat,” which most gamers understand to be part of the games-journo advocacy of games that don’t have gameplay. This has been going on for years, and I have been addressing it for years. The odd thing is, the games industry has been addressing this concern, despite the fact that the market already solved this problem and…

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